[About me]

I've worn many hats throughout my career. I have always been interested in film and how visual efefcts is made. I started wanting to be a compositor in After Effects, I thought it was really fun trying to replicate Hollywood FX inside of AE. Then I shifted to motion graphics, and after diving into 3D, I wanted to be a creature artist. The first time I picked up ZBrush, I never looked back, it was fun! So I spent a while in that area, learning anatomy, sculpting, and texturing.

I started doing environments.,Oh wait, this is also fun!

Then slowly but surly started experimenting with Houdini, Blender and Nuke. These experiences added up for me to be confident to call myself a generalist.

I love to learn and experiment with new tools, and appreciate a good challenge that will let me get out of my comfort zone.

[Process ]

MY APPROACH

Every project is a journey

01

Look around

Real world references is the key to any project, studying the real world and how things work in reality reflects directly on how a shot or a 3D scene is structured.

02

Back to the basics

Back to the basics

Sometimes it's overwhelming with all the new technologies coming out every single day, I like to go back to the basics, like silhouette, color, contrast, and values.

03

Pick and choose

Pick and choose

There is a hundred way to create one thing, I narrow it down to 3 or 4, and choose the best approach.

04

It's a team sport

It's a team sport

It's easy to get attached to things, especially your own creation. It's a team sport and I believe that critique and feedback can lift the product to a whole new level.

[Software]

My main Toolbox

Whatever gets the job done in the best possible way.

[Experience]

MY JOURNEY

Aug 2026 — now

Compositor and 3D artist

Stardust Effects

Aug 2026 — now

Compositor and 3D artist

Stardust Effects

2024 — now

CG Generalist - Founder

Noise Visuals

2024 — now

CG Generalist - Founder

Noise Visuals

2022 — 2024

Technical Artist

Breach VR

2022 — 2024

Technical Artist

Breach VR

2019 — 2022

3D artist

Aksetøy Arkitektur

2019 — 2022

3D artist

Aksetøy Arkitektur

2017 — 2018

Teacher Assistant

Nord University

2017 — 2018

Teacher Assistant

Nord University

2013 — 2014

Motion Graphics Artist

DYUC

2013 — 2014

Motion Graphics Artist

DYUC

2012 — 2013

Motion Graphics Artist

EDU tv

2012 — 2013

Motion Graphics Artist

EDU tv

2010 — 2012

Graphic Designer

Horizons

2010 — 2012

Graphic Designer

Horizons